
The controversy that has been steadily brewing around the ability to play as the Taliban in Medal of Honor has gotten the upcoming shooter banned from military stores (via Kotaku).
The Army and Air Force Exchange Services confirmed that no store located on an Army or Air Force bases will be able to sell the reboot. That ban includes 49 GameStops located across the continental U.S., and to all military bases worldwide.
In an email sent out to employees, GameStop said they will be pulling all marketing material relating to the game from those stores. Customers wishing to reserve a copy of Medal of Honor will be directed to an off base GameStop location.



L.A. Noire ‘Debut’ Trailer
Despite finally taking the wraps off of L.A. Noire earlier this year, Take-Two has decided to hold back the oft-delayed game once again.
An analyst previously predicted the delay after speaking with retail representatives, so the news comes as a little surprise. L.A Noire was announced way back in 2005, but has had a difficult development, to say the least.
Take-Two confirmed the delay in their latest set of financials, in which they reported net revenue of 354.1 million, a sharp increase from 2009. They attributed their success to the Rockstar-developed Red Dead Redemption, which has sold more than 6.9 million copies worldwide. Rockstar is also set to publish L.A. Noire.




With just a couple days to go before PAX, Ubisoft has taken the wraps off Outland, which is scheduled to make its debut this weekend (via IGN).
As it turns out, the upcoming game has nothing to do with the sci-fi film of the same name. Instead, it will be a downloadable platformer utilizing a color switching mechanic similar to that which is found in Ikaruga.
As in Treasure’s classic shooter, it will be possible to switch between light and dark forms to avoid enemy attacks. In addition, light forms can only hurt dark foes, and vice versa.




MAG players can now add extra characters to their roster for a nominal fee.
Over on the MAG blog, Zipper Interactive announced that an additional character slot can be had for $0.99. Up to two additional slots can be purchased.
As it turns out, it’s not a one-time fee either. The extra character will last 30 days, after which they will become unavailable unless the subscription is renewed. Additional characters that aren’t renewed are stored in MAG’s server until the subscription is reactivated.




The apparent completion of Star Wars: The Force Unleashed II has brought with it a round of layoffs at LucasArts.
LucasArts confirmed the cuts in a statement (via Kotaku), “LucasArts is reorganizing its teams to better address the needs of the internal studio. Unfortunately, this means adjusting staffing,”
“LucasArts continues to be committed to creating a first-class internal studio ? and to fostering relationships with trusted external partners ? in order to deliver quality games that amaze and inspire fans.”




The promised update that will add 3D support to the PlayStation 3’s Blu-ray playback won’t be out until next month (via Endgadget).
The announcement came during Sony’s IFA press event, which was held today. The promised patch will make it possible to watch films like Avatar and Alice in Wonderland in 3D when they arrive in November.
Sony released a similar patch for PS3 games back in April, with the Blu-ray patch originally scheduled to arrive this month.




In this week’s issue of Famitsu magazine, Irem Software Engineering took the wraps off Zettai Zetsumei Toshi 4, a third-person action game set in a city reeling from a massive earthquake. The game, which is due out for the PlayStation 3 sometime this winter in Japan, is slated to be compatible with PlayStation Move and 3D televisions.
This fourth game marks a return to home consoles for the ZZT series, which has been something of an underground success on both sides of the Pacific. The first two games in the saga came out on the PlayStation 2 and were released in the US under the names Disaster Report and Raw Danger! respectively; the third title, a PSP exclusive released in 2008, was not launched outside of Japan.
Like the other ZZTs, the game is set inside a fictional modern metropolis that, during the intro, falls victim to an enormous earthquake in the middle of summer. Your character (who arrived at the city just that day in order to attend a job interview) survived the initial tremor, but now has to survive in a ruined cityscape, helping out victims while dodging falling debris and other unforeseen hazards.




The city of Tokyo is home to a teeming variety of animal life — cheetahs in the zoo, cute Chihuahuas in the apartments, about eight hundred million stray cats on the streets. But what if the human race suddenly vanished one day? What would all these animals do; how would they survive? Sony Computer Entertainment has a theory: They’d all fight each other in a vast, visceral bloodsport, clawing and biting their way to the top of the food chain through wits, cunning and brute force. Even the chickens and ostriches.
Tokyo Jungle, tentative title of a PlayStation 3 game Sony unveiled in Famitsu magazine this week, is the latest in the long line of patently ridiculous games SCE likes to release in Japan about once every year. The game’s divided into a story mode and a multiplayer survival mode. The story mode — set in a completely vacant, semi-destroyed Tokyo — is divided into a set of missions, each starring a different animal trying to handle a different task. In one chapter, you might be a Pomeranian dog who’s run out of pet food and now has to fend for itself in the wild; in another, you might be a thoroughbred racehorse running around Tokyo, searching for its old track rivals in hopes of staging one more race. As you go through the missions you’ll uncover why the human race suddenly disappeared, along with some even more sinister secrets — including why there’s a dinosaur or two tramping around town. (We’re not making any of this up. It’s in the preview and everything.)
Survival mode, meanwhile, lets you choose the animal of your choice (over 50 species and 80 different animal types are available, from baby chick to hippopotamus) and survive for as many years as possible. A farmyard chicken taking on a full-grown tiger? Yep, it’s in there. To win a lopsided battle like that, you’ll have to take advantage of each animal’s natural traits, from speed and nimble jumping skills to the power to call for fellow companions and form enormous, street-choking herds. (In herd or pack-based combat, whichever side runs out of pack members first loses. You can even direct part of your pack somewhere else to bait your opponent into chasing them. No, we didn’t make that up, either.)




Tron fans can now mark their calendars, as Disney has announced that the upcoming videogame spinoff will be arriving ten days before the film.
Disney also unveiled a sizable collector’s edition, which will retail for $130. The main attraction is a model light cycle, which comes complete with a special display case for the model and a drawer for the game. The collector’s edition will only be available for the Xbox 360 and PS3 versions of the game.
Tron Evolution will detail the events taking place between the original film and the upcoming Tron Legacy, which is due in theaters December 17. The film will reference events that take place in the game, but will be their own standalone experiences.




Ubisoft has revealed their schedule for PAX, which includes a “sneak peek” at a new downloadable game.
Titled Outland, Ubisoft’s new game is currently under-development for PlayStation Network and Xbox Live Arcade. No word on what the game will entail, but it may be related to the upcoming remake of the 1981 science fiction film.
Other games that will appear at the show include Child of Eden and Assassin’s Creed: Brotherhood.


